

This was unfortunately cancelled by Atari, and I released a truncated version of the module in 2006. The lead designer of the original NWN campaign subsequently hired me to produce a third module, Tyrants of the Moonsea, as a Bioware Premium Module. Both were praised for their writing, level of technical accomplishment, and attention to setting lore, and were inducted into the Hall of Fame.

Under the username Alazander, I created two highly successful modules set in the Forgotten Realms: Siege of Shadowdale in 2003 and Crimson Tides of Tethyr in 2005. In time, this led to the creation of literally thousands of user modules, some of which, such as The Aielund Saga and Swordflight, rivalled the length and quality of the official campaign. In addition to a 60 hour story-driven campaign and comprehensive DM tools, the game's revolutionary toolset enabled users to create and share their own adventures. Neverwinter Nights is a hugely popular computer roleplaying game developed by Bioware and originally released in 2002. Well met, friend, and welcome to my Patreon page! I'm Luke Scull, also known as Alazander in the Neverwinter Nights community.
