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How to mods for starbound
How to mods for starbound







The Enhanced Storage store doesn't appear in the Outpost until the Erchius Mining Facility quest is completed, making "Visit the Outpost" unable to be completed until the former quest is finished.Įffects are disabled when using any FU Feeding Augment so it turns back off the hunger in Casual Mode. There is a patch, but it only allows EC planets to appear on FU stars and vice versa.įU already restores the special attacks of monsters. Additionally, elements from EC cannot be used in FU crafting recipes and visas versa.

how to mods for starbound

It's here, by the way.įU does a similar thing, but both mods are compatible.ĩ5% of the mod's content is integrated into FU.ĮC's Gas Planets do not work with FU's pressure protection, it has its own version which only works on the planets added by that mod, and not FU's. There's a compatibility patch that restores the original mod's button so that mods that use the normal version aren't affected, including Elithian Races. Originally integrated into the main mod, and eventually replaced by a version used only by FU. Safe/Redundant: Already integrated or something very similar exists in FU and/or Probably fine, but may have a glitch or two: Īlternative Armor Scale and submod Damage Cap Begone! There are other and better ways to make lots of money/pixels in FU anyway. Can be used for a number of other exploits as well ( Ultronium and Arc Smelter exploiting for example.)Use it for what it's meant for and you should be fine. Repeatedly uncrafting Irradium (Ore, Bar, or Liquid) allows for infinite duplication. Informative: Doesn't cause a problem if installed, but deserves a mention due to exploits, glitches, etc Universal Uncrafter

how to mods for starbound

IF YOU FIND A REASON WHY A MOD IS INCOMPATIBLE IN THIS LIST, REMOVE IT FROM HERE AND PUT IT IN IT'S RESPECTIVE GROUP Needs Verification: Someone said that the mod is incompatible, but needs checking on why CAN and/or WILL cause PERMANENT DAMAGE to your save and/or your client:

  • 7 Destructive: Absolutely -do not- use.
  • 6.27.1 Versions before 1.22 caused planet generation issues.
  • 6.26 Tier Nine Ships (called Tier 10 Ships in the FU menu.).
  • 6.10 Lyetzi's Gunners and it's successor Feast of Fire and Smoke.
  • 6 Danger: Absolutely -do not- use, WILL be broken (and/or break key features) with FU, may crash your client:.
  • 5 Problematic: Do not use, WILL cause issues with FU:.
  • 4.7 God Dame Manufacturing Trading Cards.
  • 4.1 ANY Race Mod That's forced to load after FU.
  • how to mods for starbound

    3.1 Alternative Armor Scale and submod Damage Cap Begone!.3 Safe/Redundant: Already integrated or something very similar exists in FU and/or Probably fine, but may have a glitch or two:.2 Informative: Doesn't cause a problem if installed, but deserves a mention due to exploits, glitches, etc.

    how to mods for starbound

    1 Needs Verification: Someone said that the mod is incompatible, but needs checking on why.









    How to mods for starbound